class Prism::CallTargetNode

Represents assigning to a method call.

foo.bar, = 1
^^^^^^^

begin
rescue => foo.bar
          ^^^^^^^
end

for foo.bar in baz do end
    ^^^^^^^

Attributes

flags[R]

private attr_reader flags: Integer

name[R]

attr_reader name: Symbol

receiver[R]

attr_reader receiver: Prism::node

Public Class Methods

new(source, flags, receiver, call_operator_loc, name, message_loc, location) click to toggle source

def initialize: (Integer flags, Prism::node receiver, Location call_operator_loc, Symbol name, Location message_loc, Location location) -> void

# File lib/prism/node.rb, line 3025
def initialize(source, flags, receiver, call_operator_loc, name, message_loc, location)
  @source = source
  @newline = false
  @location = location
  @flags = flags
  @receiver = receiver
  @call_operator_loc = call_operator_loc
  @name = name
  @message_loc = message_loc
end
type() click to toggle source

Similar to type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.

def self.type: () -> Symbol

# File lib/prism/node.rb, line 3161
def self.type
  :call_target_node
end

Public Instance Methods

accept(visitor) click to toggle source

def accept: (Visitor visitor) -> void

# File lib/prism/node.rb, line 3037
def accept(visitor)
  visitor.visit_call_target_node(self)
end
attribute_write?() click to toggle source

def attribute_write?: () -> bool

# File lib/prism/node.rb, line 3105
def attribute_write?
  flags.anybits?(CallNodeFlags::ATTRIBUTE_WRITE)
end
call_operator() click to toggle source

def call_operator: () -> String

# File lib/prism/node.rb, line 3115
def call_operator
  call_operator_loc.slice
end
call_operator_loc() click to toggle source

attr_reader call_operator_loc: Location

# File lib/prism/node.rb, line 3077
def call_operator_loc
  location = @call_operator_loc
  return location if location.is_a?(Location)
  @call_operator_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF)
end
child_nodes() click to toggle source

def child_nodes: () -> Array[nil | Node]

# File lib/prism/node.rb, line 3042
def child_nodes
  [receiver]
end
Also aliased as: deconstruct
comment_targets() click to toggle source

def comment_targets: () -> Array[Node | Location]

# File lib/prism/node.rb, line 3052
def comment_targets
  [receiver, call_operator_loc, message_loc] #: Array[Prism::node | Location]
end
compact_child_nodes() click to toggle source

def compact_child_nodes: () -> Array

# File lib/prism/node.rb, line 3047
def compact_child_nodes
  [receiver]
end
copy(flags: self.flags, receiver: self.receiver, call_operator_loc: self.call_operator_loc, name: self.name, message_loc: self.message_loc, location: self.location) click to toggle source

def copy: (?flags: Integer, ?receiver: Prism::node, ?call_operator_loc: Location, ?name: Symbol, ?message_loc: Location, ?location: Location) -> CallTargetNode

# File lib/prism/node.rb, line 3057
def copy(flags: self.flags, receiver: self.receiver, call_operator_loc: self.call_operator_loc, name: self.name, message_loc: self.message_loc, location: self.location)
  CallTargetNode.new(source, flags, receiver, call_operator_loc, name, message_loc, location)
end
deconstruct()

def deconstruct: () -> Array[nil | Node]

Alias for: child_nodes
deconstruct_keys(keys) click to toggle source

def deconstruct_keys: (Array keys) -> { flags: Integer, receiver: Prism::node, call_operator_loc: Location, name: Symbol, message_loc: Location, location: Location }

# File lib/prism/node.rb, line 3065
def deconstruct_keys(keys)
  { flags: flags, receiver: receiver, call_operator_loc: call_operator_loc, name: name, message_loc: message_loc, location: location }
end
ignore_visibility?() click to toggle source

def ignore_visibility?: () -> bool

# File lib/prism/node.rb, line 3110
def ignore_visibility?
  flags.anybits?(CallNodeFlags::IGNORE_VISIBILITY)
end
inspect(inspector = NodeInspector.new) click to toggle source

def inspect(NodeInspector inspector) -> String

# File lib/prism/node.rb, line 3125
def inspect(inspector = NodeInspector.new)
  inspector << inspector.header(self)
  flags = [("safe_navigation" if safe_navigation?), ("variable_call" if variable_call?), ("attribute_write" if attribute_write?), ("ignore_visibility" if ignore_visibility?)].compact
  inspector << "├── flags: #{flags.empty? ? "∅" : flags.join(", ")}\n"
  inspector << "├── receiver:\n"
  inspector << inspector.child_node(receiver, "│   ")
  inspector << "├── call_operator_loc: #{inspector.location(call_operator_loc)}\n"
  inspector << "├── name: #{name.inspect}\n"
  inspector << "└── message_loc: #{inspector.location(message_loc)}\n"
  inspector.to_str
end
message() click to toggle source

def message: () -> String

# File lib/prism/node.rb, line 3120
def message
  message_loc.slice
end
message_loc() click to toggle source

attr_reader message_loc: Location

# File lib/prism/node.rb, line 3087
def message_loc
  location = @message_loc
  return location if location.is_a?(Location)
  @message_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF)
end
safe_navigation?() click to toggle source

def safe_navigation?: () -> bool

# File lib/prism/node.rb, line 3095
def safe_navigation?
  flags.anybits?(CallNodeFlags::SAFE_NAVIGATION)
end
type() click to toggle source

Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.

Instead, you can call type, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.

def type: () -> Symbol

# File lib/prism/node.rb, line 3151
def type
  :call_target_node
end
variable_call?() click to toggle source

def variable_call?: () -> bool

# File lib/prism/node.rb, line 3100
def variable_call?
  flags.anybits?(CallNodeFlags::VARIABLE_CALL)
end