class Prism::Source
This represents a source of Ruby code that has been parsed. It is used in conjunction with locations to allow them to resolve line numbers and source ranges.
Attributes
The list of newline byte offsets in the source code.
The source code that this source object represents.
The line number where this source starts.
Public Class Methods
Source
# File lib/prism/parse_result.rb, line 12 def self.for(source, start_line = 1, offsets = []) if source.ascii_only? ASCIISource.new(source, start_line, offsets) elsif source.encoding == Encoding::BINARY source.force_encoding(Encoding::UTF_8) if source.valid_encoding? new(source, start_line, offsets) else # This is an extremely niche use case where the file is marked as # binary, contains multi-byte characters, and those characters are not # valid UTF-8. In this case we'll mark it as binary and fall back to # treating everything as a single-byte character. This _may_ cause # problems when asking for code units, but it appears to be the # cleanest solution at the moment. source.force_encoding(Encoding::BINARY) ASCIISource.new(source, start_line, offsets) end else new(source, start_line, offsets) end end
Create a new source object with the given source code. This method should be used instead of ‘new` and it will return either a `Source` or a specialized and more performant `ASCIISource` if no multibyte characters are present in the source code.
Source
# File lib/prism/parse_result.rb, line 45 def initialize(source, start_line = 1, offsets = []) @source = source @start_line = start_line # set after parsing is done @offsets = offsets # set after parsing is done end
Create a new source object with the given source code.
Public Instance Methods
Source
# File lib/prism/parse_result.rb, line 107 def character_column(byte_offset) character_offset(byte_offset) - character_offset(line_start(byte_offset)) end
Return the column number in characters for the given byte offset.
Source
# File lib/prism/parse_result.rb, line 102 def character_offset(byte_offset) (source.byteslice(0, byte_offset) or raise).length end
Return the character offset for the given byte offset.
Source
# File lib/prism/parse_result.rb, line 135 def code_units_cache(encoding) CodeUnitsCache.new(source, encoding) end
Generate a cache that targets a specific encoding for calculating code unit offsets.
Source
# File lib/prism/parse_result.rb, line 141 def code_units_column(byte_offset, encoding) code_units_offset(byte_offset, encoding) - code_units_offset(line_start(byte_offset), encoding) end
Returns the column number in code units for the given encoding for the given byte offset.
Source
# File lib/prism/parse_result.rb, line 123 def code_units_offset(byte_offset, encoding) byteslice = (source.byteslice(0, byte_offset) or raise).encode(encoding, invalid: :replace, undef: :replace) if encoding == Encoding::UTF_16LE || encoding == Encoding::UTF_16BE byteslice.bytesize / 2 else byteslice.length end end
Returns the offset from the start of the file for the given byte offset counting in code units for the given encoding.
This method is tested with UTF-8, UTF-16, and UTF-32. If there is the concept of code units that differs from the number of characters in other encodings, it is not captured here.
We purposefully replace invalid and undefined characters with replacement characters in this conversion. This happens for two reasons. First, it’s possible that the given byte offset will not occur on a character boundary. Second, it’s possible that the source code will contain a character that has no equivalent in the given encoding.
Source
# File lib/prism/parse_result.rb, line 97 def column(byte_offset) byte_offset - line_start(byte_offset) end
Return the column number for the given byte offset.
Source
# File lib/prism/parse_result.rb, line 146 def deep_freeze source.freeze offsets.freeze freeze end
Freeze this object and the objects it contains.
Source
# File lib/prism/parse_result.rb, line 63 def encoding source.encoding end
Returns the encoding of the source code, which is set by parameters to the parser or by the encoding magic comment.
Source
# File lib/prism/parse_result.rb, line 80 def line(byte_offset) start_line + find_line(byte_offset) end
Binary search through the offsets to find the line number for the given byte offset.
Source
# File lib/prism/parse_result.rb, line 92 def line_end(byte_offset) offsets[find_line(byte_offset) + 1] || source.bytesize end
Returns the byte offset of the end of the line corresponding to the given byte offset.
Source
# File lib/prism/parse_result.rb, line 86 def line_start(byte_offset) offsets[find_line(byte_offset)] end
Return the byte offset of the start of the line corresponding to the given byte offset.
Source
# File lib/prism/parse_result.rb, line 68 def lines source.lines end
Returns the lines of the source code as an array of strings.
Source
# File lib/prism/parse_result.rb, line 57 def replace_offsets(offsets) @offsets.replace(offsets) end
Replace the value of offsets with the given value.
Source
# File lib/prism/parse_result.rb, line 52 def replace_start_line(start_line) @start_line = start_line end
Replace the value of start_line
with the given value.
Source
# File lib/prism/parse_result.rb, line 74 def slice(byte_offset, length) source.byteslice(byte_offset, length) or raise end
Perform a byteslice on the source code using the given byte offset and byte length.
Private Instance Methods
Source
# File lib/prism/parse_result.rb, line 156 def find_line(byte_offset) left = 0 right = offsets.length - 1 while left <= right mid = left + (right - left) / 2 return mid if (offset = offsets[mid]) == byte_offset if offset < byte_offset left = mid + 1 else right = mid - 1 end end left - 1 end
Binary search through the offsets to find the line number for the given byte offset.