class Prism::IndexAndWriteNode
Represents the use of the ‘&&=` operator on a call to the `[]` method.
foo.bar[baz] &&= value ^^^^^^^^^^^^^^^^^^^^^^
Attributes
attr_reader arguments: ArgumentsNode
?
attr_reader block: Node
?
attr_reader call_operator_loc
: Location
?
attr_reader closing_loc
: Location
attr_reader opening_loc
: Location
attr_reader operator_loc
: Location
attr_reader receiver: Node
?
attr_reader value: Node
Public Class Methods
def initialize: (flags: Integer
, receiver: Node
?, call_operator_loc
: Location
?, opening_loc
: Location
, arguments: ArgumentsNode
?, closing_loc
: Location
, block: Node
?, operator_loc
: Location
, value: Node
, location: Location
) -> void
# File lib/prism/node.rb, line 8282 def initialize(flags, receiver, call_operator_loc, opening_loc, arguments, closing_loc, block, operator_loc, value, location) @flags = flags @receiver = receiver @call_operator_loc = call_operator_loc @opening_loc = opening_loc @arguments = arguments @closing_loc = closing_loc @block = block @operator_loc = operator_loc @value = value @location = location end
Similar to type
, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type
, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.
def self.type: () -> Symbol
# File lib/prism/node.rb, line 8435 def self.type :index_and_write_node end
Public Instance Methods
def accept: (visitor: Visitor
) -> void
# File lib/prism/node.rb, line 8296 def accept(visitor) visitor.visit_index_and_write_node(self) end
def attribute_write?: () -> bool
# File lib/prism/node.rb, line 8355 def attribute_write? flags.anybits?(CallNodeFlags::ATTRIBUTE_WRITE) end
def call_operator
: () -> String
?
# File lib/prism/node.rb, line 8360 def call_operator call_operator_loc&.slice end
def child_nodes
: () -> Array[nil | Node]
# File lib/prism/node.rb, line 8301 def child_nodes [receiver, arguments, block, value] end
def closing: () -> String
# File lib/prism/node.rb, line 8370 def closing closing_loc.slice end
def comment_targets
: () -> Array[Node | Location]
# File lib/prism/node.rb, line 8316 def comment_targets [*receiver, *call_operator_loc, opening_loc, *arguments, closing_loc, *block, operator_loc, value] end
def compact_child_nodes
: () -> Array
# File lib/prism/node.rb, line 8306 def compact_child_nodes compact = [] compact << receiver if receiver compact << arguments if arguments compact << block if block compact << value compact end
def copy: (**params) -> IndexAndWriteNode
# File lib/prism/node.rb, line 8321 def copy(**params) IndexAndWriteNode.new( params.fetch(:flags) { flags }, params.fetch(:receiver) { receiver }, params.fetch(:call_operator_loc) { call_operator_loc }, params.fetch(:opening_loc) { opening_loc }, params.fetch(:arguments) { arguments }, params.fetch(:closing_loc) { closing_loc }, params.fetch(:block) { block }, params.fetch(:operator_loc) { operator_loc }, params.fetch(:value) { value }, params.fetch(:location) { location }, ) end
def deconstruct_keys
: (keys: Array) -> Hash[Symbol, nil | Node
| Array | String
| Token
| Array | Location]
# File lib/prism/node.rb, line 8340 def deconstruct_keys(keys) { flags: flags, receiver: receiver, call_operator_loc: call_operator_loc, opening_loc: opening_loc, arguments: arguments, closing_loc: closing_loc, block: block, operator_loc: operator_loc, value: value, location: location } end
def inspect(inspector: NodeInspector) -> String
# File lib/prism/node.rb, line 8380 def inspect(inspector = NodeInspector.new) inspector << inspector.header(self) flags = [("safe_navigation" if safe_navigation?), ("variable_call" if variable_call?), ("attribute_write" if attribute_write?)].compact inspector << "├── flags: #{flags.empty? ? "∅" : flags.join(", ")}\n" if (receiver = self.receiver).nil? inspector << "├── receiver: ∅\n" else inspector << "├── receiver:\n" inspector << receiver.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end inspector << "├── call_operator_loc: #{inspector.location(call_operator_loc)}\n" inspector << "├── opening_loc: #{inspector.location(opening_loc)}\n" if (arguments = self.arguments).nil? inspector << "├── arguments: ∅\n" else inspector << "├── arguments:\n" inspector << arguments.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end inspector << "├── closing_loc: #{inspector.location(closing_loc)}\n" if (block = self.block).nil? inspector << "├── block: ∅\n" else inspector << "├── block:\n" inspector << block.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end inspector << "├── operator_loc: #{inspector.location(operator_loc)}\n" inspector << "└── value:\n" inspector << inspector.child_node(value, " ") inspector.to_str end
def opening: () -> String
# File lib/prism/node.rb, line 8365 def opening opening_loc.slice end
def operator: () -> String
# File lib/prism/node.rb, line 8375 def operator operator_loc.slice end
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.
Instead, you can call type
, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.
def type: () -> Symbol
# File lib/prism/node.rb, line 8425 def type :index_and_write_node end
def variable_call?: () -> bool
# File lib/prism/node.rb, line 8350 def variable_call? flags.anybits?(CallNodeFlags::VARIABLE_CALL) end