class Float
BigDecimal
extends the native Float
class to provide the to_d
method.
When you require BigDecimal
in your application, this method will be available on Float
objects.
Float
objects represent inexact real numbers using the native architecture's double-precision floating point representation.
Floating point has a different arithmetic and is an inexact number. So you should know its esoteric system. see following:
Constants
- DIG
The minimum number of significant decimal digits in a double-precision floating point.
Usually defaults to 15.
- EPSILON
The difference between 1 and the smallest double-precision floating point number greater than 1.
Usually defaults to 2.2204460492503131e-16.
- INFINITY
An expression representing positive infinity.
- MANT_DIG
The number of base digits for the
double
data type.Usually defaults to 53.
- MAX
The largest possible integer in a double-precision floating point number.
Usually defaults to 1.7976931348623157e+308.
- MAX_10_EXP
The largest positive exponent in a double-precision floating point where 10 raised to this power minus 1.
Usually defaults to 308.
- MAX_EXP
The largest possible exponent value in a double-precision floating point.
Usually defaults to 1024.
- MIN
The smallest positive normalized number in a double-precision floating point.
Usually defaults to 2.2250738585072014e-308.
If the platform supports denormalized numbers, there are numbers between zero and
Float::MIN
. 0.0.next_float returns the smallest positive floating point number including denormalized numbers.- MIN_10_EXP
The smallest negative exponent in a double-precision floating point where 10 raised to this power minus 1.
Usually defaults to -307.
- MIN_EXP
The smallest posable exponent value in a double-precision floating point.
Usually defaults to -1021.
- NAN
An expression representing a value which is “not a number”.
- RADIX
The base of the floating point, or number of unique digits used to represent the number.
Usually defaults to 2 on most systems, which would represent a base-10 decimal.
- ROUNDS
Represents the rounding mode for floating point addition.
Usually defaults to 1, rounding to the nearest number.
Other modes include:
- -1
-
Indeterminable
- 0
-
Rounding towards zero
- 1
-
Rounding to the nearest number
- 2
-
Rounding towards positive infinity
- 3
-
Rounding towards negative infinity
Public Instance Methods
Return the modulo after division of float
by other
.
6543.21.modulo(137) #=> 104.21 6543.21.modulo(137.24) #=> 92.9299999999996
static VALUE flo_mod(VALUE x, VALUE y) { double fy; if (RB_TYPE_P(y, T_FIXNUM)) { fy = (double)FIX2LONG(y); } else if (RB_TYPE_P(y, T_BIGNUM)) { fy = rb_big2dbl(y); } else if (RB_TYPE_P(y, T_FLOAT)) { fy = RFLOAT_VALUE(y); } else { return rb_num_coerce_bin(x, y, '%'); } return DBL2NUM(ruby_float_mod(RFLOAT_VALUE(x), fy)); }
Returns a new float which is the product of float
and other
.
static VALUE flo_mul(VALUE x, VALUE y) { if (RB_TYPE_P(y, T_FIXNUM)) { return DBL2NUM(RFLOAT_VALUE(x) * (double)FIX2LONG(y)); } else if (RB_TYPE_P(y, T_BIGNUM)) { return DBL2NUM(RFLOAT_VALUE(x) * rb_big2dbl(y)); } else if (RB_TYPE_P(y, T_FLOAT)) { return DBL2NUM(RFLOAT_VALUE(x) * RFLOAT_VALUE(y)); } else { return rb_num_coerce_bin(x, y, '*'); } }
Raises float
to the power of other
.
2.0**3 #=> 8.0
static VALUE flo_pow(VALUE x, VALUE y) { double dx, dy; if (RB_TYPE_P(y, T_FIXNUM)) { dx = RFLOAT_VALUE(x); dy = (double)FIX2LONG(y); } else if (RB_TYPE_P(y, T_BIGNUM)) { dx = RFLOAT_VALUE(x); dy = rb_big2dbl(y); } else if (RB_TYPE_P(y, T_FLOAT)) { dx = RFLOAT_VALUE(x); dy = RFLOAT_VALUE(y); if (dx < 0 && dy != round(dy)) return rb_funcall(rb_complex_raw1(x), idPow, 1, y); } else { return rb_num_coerce_bin(x, y, idPow); } return DBL2NUM(pow(dx, dy)); }
Returns a new float which is the sum of float
and other
.
static VALUE flo_plus(VALUE x, VALUE y) { if (RB_TYPE_P(y, T_FIXNUM)) { return DBL2NUM(RFLOAT_VALUE(x) + (double)FIX2LONG(y)); } else if (RB_TYPE_P(y, T_BIGNUM)) { return DBL2NUM(RFLOAT_VALUE(x) + rb_big2dbl(y)); } else if (RB_TYPE_P(y, T_FLOAT)) { return DBL2NUM(RFLOAT_VALUE(x) + RFLOAT_VALUE(y)); } else { return rb_num_coerce_bin(x, y, '+'); } }
Returns a new float which is the difference of float
and other
.
static VALUE flo_minus(VALUE x, VALUE y) { if (RB_TYPE_P(y, T_FIXNUM)) { return DBL2NUM(RFLOAT_VALUE(x) - (double)FIX2LONG(y)); } else if (RB_TYPE_P(y, T_BIGNUM)) { return DBL2NUM(RFLOAT_VALUE(x) - rb_big2dbl(y)); } else if (RB_TYPE_P(y, T_FLOAT)) { return DBL2NUM(RFLOAT_VALUE(x) - RFLOAT_VALUE(y)); } else { return rb_num_coerce_bin(x, y, '-'); } }
Returns float, negated.
static VALUE flo_uminus(VALUE flt) { return DBL2NUM(-RFLOAT_VALUE(flt)); }
Returns a new float which is the result of dividing float
by other
.
static VALUE flo_div(VALUE x, VALUE y) { long f_y; double d; if (RB_TYPE_P(y, T_FIXNUM)) { f_y = FIX2LONG(y); return DBL2NUM(RFLOAT_VALUE(x) / (double)f_y); } else if (RB_TYPE_P(y, T_BIGNUM)) { d = rb_big2dbl(y); return DBL2NUM(RFLOAT_VALUE(x) / d); } else if (RB_TYPE_P(y, T_FLOAT)) { return DBL2NUM(RFLOAT_VALUE(x) / RFLOAT_VALUE(y)); } else { return rb_num_coerce_bin(x, y, '/'); } }
Returns true
if float
is less than real
.
The result of NaN < NaN
is undefined, so the implementation-dependent value is returned.
static VALUE flo_lt(VALUE x, VALUE y) { double a, b; a = RFLOAT_VALUE(x); if (RB_TYPE_P(y, T_FIXNUM) || RB_TYPE_P(y, T_BIGNUM)) { VALUE rel = rb_integer_float_cmp(y, x); if (FIXNUM_P(rel)) return -FIX2INT(rel) < 0 ? Qtrue : Qfalse; return Qfalse; } else if (RB_TYPE_P(y, T_FLOAT)) { b = RFLOAT_VALUE(y); #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(b)) return Qfalse; #endif } else { return rb_num_coerce_relop(x, y, '<'); } #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(a)) return Qfalse; #endif return (a < b)?Qtrue:Qfalse; }
Returns true
if float
is less than or equal to real
.
The result of NaN <= NaN
is undefined, so the implementation-dependent value is returned.
static VALUE flo_le(VALUE x, VALUE y) { double a, b; a = RFLOAT_VALUE(x); if (RB_TYPE_P(y, T_FIXNUM) || RB_TYPE_P(y, T_BIGNUM)) { VALUE rel = rb_integer_float_cmp(y, x); if (FIXNUM_P(rel)) return -FIX2INT(rel) <= 0 ? Qtrue : Qfalse; return Qfalse; } else if (RB_TYPE_P(y, T_FLOAT)) { b = RFLOAT_VALUE(y); #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(b)) return Qfalse; #endif } else { return rb_num_coerce_relop(x, y, idLE); } #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(a)) return Qfalse; #endif return (a <= b)?Qtrue:Qfalse; }
Returns -1, 0, +1 or nil depending on whether float
is less than, equal to, or greater than real
. This is the basis for the tests in Comparable
.
The result of NaN <=> NaN
is undefined, so the implementation-dependent value is returned.
nil
is returned if the two values are incomparable.
static VALUE flo_cmp(VALUE x, VALUE y) { double a, b; VALUE i; a = RFLOAT_VALUE(x); if (isnan(a)) return Qnil; if (RB_TYPE_P(y, T_FIXNUM) || RB_TYPE_P(y, T_BIGNUM)) { VALUE rel = rb_integer_float_cmp(y, x); if (FIXNUM_P(rel)) return INT2FIX(-FIX2INT(rel)); return rel; } else if (RB_TYPE_P(y, T_FLOAT)) { b = RFLOAT_VALUE(y); } else { if (isinf(a) && (i = rb_check_funcall(y, rb_intern("infinite?"), 0, 0)) != Qundef) { if (RTEST(i)) { int j = rb_cmpint(i, x, y); j = (a > 0.0) ? (j > 0 ? 0 : +1) : (j < 0 ? 0 : -1); return INT2FIX(j); } if (a > 0.0) return INT2FIX(1); return INT2FIX(-1); } return rb_num_coerce_cmp(x, y, id_cmp); } return rb_dbl_cmp(a, b); }
Returns true
only if obj
has the same value as float
. Contrast this with Float#eql?
, which requires obj to be a Float
.
The result of NaN == NaN
is undefined, so the implementation-dependent value is returned.
1.0 == 1 #=> true
static VALUE flo_eq(VALUE x, VALUE y) { volatile double a, b; if (RB_TYPE_P(y, T_FIXNUM) || RB_TYPE_P(y, T_BIGNUM)) { return rb_integer_float_eq(y, x); } else if (RB_TYPE_P(y, T_FLOAT)) { b = RFLOAT_VALUE(y); #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(b)) return Qfalse; #endif } else { return num_equal(x, y); } a = RFLOAT_VALUE(x); #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(a)) return Qfalse; #endif return (a == b)?Qtrue:Qfalse; }
Returns true
only if obj
has the same value as float
. Contrast this with Float#eql?
, which requires obj to be a Float
.
The result of NaN == NaN
is undefined, so the implementation-dependent value is returned.
1.0 == 1 #=> true
static VALUE flo_eq(VALUE x, VALUE y) { volatile double a, b; if (RB_TYPE_P(y, T_FIXNUM) || RB_TYPE_P(y, T_BIGNUM)) { return rb_integer_float_eq(y, x); } else if (RB_TYPE_P(y, T_FLOAT)) { b = RFLOAT_VALUE(y); #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(b)) return Qfalse; #endif } else { return num_equal(x, y); } a = RFLOAT_VALUE(x); #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(a)) return Qfalse; #endif return (a == b)?Qtrue:Qfalse; }
Returns true
if float
is greater than real
.
The result of NaN > NaN
is undefined, so the implementation-dependent value is returned.
static VALUE flo_gt(VALUE x, VALUE y) { double a, b; a = RFLOAT_VALUE(x); if (RB_TYPE_P(y, T_FIXNUM) || RB_TYPE_P(y, T_BIGNUM)) { VALUE rel = rb_integer_float_cmp(y, x); if (FIXNUM_P(rel)) return -FIX2INT(rel) > 0 ? Qtrue : Qfalse; return Qfalse; } else if (RB_TYPE_P(y, T_FLOAT)) { b = RFLOAT_VALUE(y); #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(b)) return Qfalse; #endif } else { return rb_num_coerce_relop(x, y, '>'); } #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(a)) return Qfalse; #endif return (a > b)?Qtrue:Qfalse; }
Returns true
if float
is greater than or equal to real
.
The result of NaN >= NaN
is undefined, so the implementation-dependent value is returned.
static VALUE flo_ge(VALUE x, VALUE y) { double a, b; a = RFLOAT_VALUE(x); if (RB_TYPE_P(y, T_FIXNUM) || RB_TYPE_P(y, T_BIGNUM)) { VALUE rel = rb_integer_float_cmp(y, x); if (FIXNUM_P(rel)) return -FIX2INT(rel) >= 0 ? Qtrue : Qfalse; return Qfalse; } else if (RB_TYPE_P(y, T_FLOAT)) { b = RFLOAT_VALUE(y); #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(b)) return Qfalse; #endif } else { return rb_num_coerce_relop(x, y, idGE); } #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(a)) return Qfalse; #endif return (a >= b)?Qtrue:Qfalse; }
Returns the absolute value of float
.
(-34.56).abs #=> 34.56 -34.56.abs #=> 34.56
static VALUE flo_abs(VALUE flt) { double val = fabs(RFLOAT_VALUE(flt)); return DBL2NUM(val); }
Returns 0 if the value is positive, pi otherwise.
static VALUE float_arg(VALUE self) { if (isnan(RFLOAT_VALUE(self))) return self; if (f_tpositive_p(self)) return INT2FIX(0); return rb_const_get(rb_mMath, id_PI); }
Returns 0 if the value is positive, pi otherwise.
static VALUE float_arg(VALUE self) { if (isnan(RFLOAT_VALUE(self))) return self; if (f_tpositive_p(self)) return INT2FIX(0); return rb_const_get(rb_mMath, id_PI); }
Returns the smallest Integer
greater than or equal to float
.
1.2.ceil #=> 2 2.0.ceil #=> 2 (-1.2).ceil #=> -1 (-2.0).ceil #=> -2
static VALUE flo_ceil(VALUE num) { double f = ceil(RFLOAT_VALUE(num)); long val; if (!FIXABLE(f)) { return rb_dbl2big(f); } val = (long)f; return LONG2FIX(val); }
provides a unified clone
operation, for REXML::XPathParser
to use across multiple Object
types
# File lib/rexml/xpath_parser.rb, line 28 def dclone ; self ; end
Returns the denominator (always positive). The result is machine dependent.
See numerator.
static VALUE float_denominator(VALUE self) { double d = RFLOAT_VALUE(self); if (isinf(d) || isnan(d)) return INT2FIX(1); return rb_call_super(0, 0); }
See Numeric#divmod
.
42.0.divmod 6 #=> [7, 0.0] 42.0.divmod 5 #=> [8, 2.0]
static VALUE flo_divmod(VALUE x, VALUE y) { double fy, div, mod; volatile VALUE a, b; if (RB_TYPE_P(y, T_FIXNUM)) { fy = (double)FIX2LONG(y); } else if (RB_TYPE_P(y, T_BIGNUM)) { fy = rb_big2dbl(y); } else if (RB_TYPE_P(y, T_FLOAT)) { fy = RFLOAT_VALUE(y); } else { return rb_num_coerce_bin(x, y, id_divmod); } flodivmod(RFLOAT_VALUE(x), fy, &div, &mod); a = dbl2ival(div); b = DBL2NUM(mod); return rb_assoc_new(a, b); }
Returns true
only if obj
is a Float
with the same value as float
. Contrast this with Float#==, which performs type conversions.
The result of NaN.eql?(NaN)
is undefined, so the implementation-dependent value is returned.
1.0.eql?(1) #=> false
static VALUE flo_eql(VALUE x, VALUE y) { if (RB_TYPE_P(y, T_FLOAT)) { double a = RFLOAT_VALUE(x); double b = RFLOAT_VALUE(y); #if defined(_MSC_VER) && _MSC_VER < 1300 if (isnan(a) || isnan(b)) return Qfalse; #endif if (a == b) return Qtrue; } return Qfalse; }
Returns float / numeric
, same as Float#/.
static VALUE flo_quo(VALUE x, VALUE y) { return rb_funcall(x, '/', 1, y); }
Returns true
if float
is a valid IEEE floating point number (it is not infinite, and Float#nan?
is false
).
static VALUE flo_is_finite_p(VALUE num) { double value = RFLOAT_VALUE(num); #ifdef HAVE_ISFINITE if (!isfinite(value)) return Qfalse; #else if (isinf(value) || isnan(value)) return Qfalse; #endif return Qtrue; }
Returns the largest integer less than or equal to float
.
1.2.floor #=> 1 2.0.floor #=> 2 (-1.2).floor #=> -2 (-2.0).floor #=> -2
static VALUE flo_floor(VALUE num) { double f = floor(RFLOAT_VALUE(num)); long val; if (!FIXABLE(f)) { return rb_dbl2big(f); } val = (long)f; return LONG2FIX(val); }
Returns a hash code for this float.
See also Object#hash
.
static VALUE flo_hash(VALUE num) { return rb_dbl_hash(RFLOAT_VALUE(num)); }
Return values corresponding to the value of float
:
finite
-
nil
-Infinity
-
-1
- +
Infinity
-
1
For example:
(0.0).infinite? #=> nil (-1.0/0.0).infinite? #=> -1 (+1.0/0.0).infinite? #=> 1
static VALUE flo_is_infinite_p(VALUE num) { double value = RFLOAT_VALUE(num); if (isinf(value)) { return INT2FIX( value < 0 ? -1 : 1 ); } return Qnil; }
Returns the absolute value of float
.
(-34.56).abs #=> 34.56 -34.56.abs #=> 34.56
static VALUE flo_abs(VALUE flt) { double val = fabs(RFLOAT_VALUE(flt)); return DBL2NUM(val); }
Return the modulo after division of float
by other
.
6543.21.modulo(137) #=> 104.21 6543.21.modulo(137.24) #=> 92.9299999999996
static VALUE flo_mod(VALUE x, VALUE y) { double fy; if (RB_TYPE_P(y, T_FIXNUM)) { fy = (double)FIX2LONG(y); } else if (RB_TYPE_P(y, T_BIGNUM)) { fy = rb_big2dbl(y); } else if (RB_TYPE_P(y, T_FLOAT)) { fy = RFLOAT_VALUE(y); } else { return rb_num_coerce_bin(x, y, '%'); } return DBL2NUM(ruby_float_mod(RFLOAT_VALUE(x), fy)); }
Returns true
if float
is an invalid IEEE floating point number.
a = -1.0 #=> -1.0 a.nan? #=> false a = 0.0/0.0 #=> NaN a.nan? #=> true
static VALUE flo_is_nan_p(VALUE num) { double value = RFLOAT_VALUE(num); return isnan(value) ? Qtrue : Qfalse; }
Returns true
if float
is less than 0.
static VALUE flo_negative_p(VALUE num) { double f = RFLOAT_VALUE(num); return f < 0.0 ? Qtrue : Qfalse; }
Returns the next representable floating-point number.
Float::MAX.next_float and Float::INFINITY.next_float is Float::INFINITY
.
Float::NAN.next_float is Float::NAN
.
For example:
p 0.01.next_float #=> 0.010000000000000002 p 1.0.next_float #=> 1.0000000000000002 p 100.0.next_float #=> 100.00000000000001 p 0.01.next_float - 0.01 #=> 1.734723475976807e-18 p 1.0.next_float - 1.0 #=> 2.220446049250313e-16 p 100.0.next_float - 100.0 #=> 1.4210854715202004e-14 f = 0.01; 20.times { printf "%-20a %s\n", f, f.to_s; f = f.next_float } #=> 0x1.47ae147ae147bp-7 0.01 # 0x1.47ae147ae147cp-7 0.010000000000000002 # 0x1.47ae147ae147dp-7 0.010000000000000004 # 0x1.47ae147ae147ep-7 0.010000000000000005 # 0x1.47ae147ae147fp-7 0.010000000000000007 # 0x1.47ae147ae148p-7 0.010000000000000009 # 0x1.47ae147ae1481p-7 0.01000000000000001 # 0x1.47ae147ae1482p-7 0.010000000000000012 # 0x1.47ae147ae1483p-7 0.010000000000000014 # 0x1.47ae147ae1484p-7 0.010000000000000016 # 0x1.47ae147ae1485p-7 0.010000000000000018 # 0x1.47ae147ae1486p-7 0.01000000000000002 # 0x1.47ae147ae1487p-7 0.010000000000000021 # 0x1.47ae147ae1488p-7 0.010000000000000023 # 0x1.47ae147ae1489p-7 0.010000000000000024 # 0x1.47ae147ae148ap-7 0.010000000000000026 # 0x1.47ae147ae148bp-7 0.010000000000000028 # 0x1.47ae147ae148cp-7 0.01000000000000003 # 0x1.47ae147ae148dp-7 0.010000000000000031 # 0x1.47ae147ae148ep-7 0.010000000000000033 f = 0.0 100.times { f += 0.1 } p f #=> 9.99999999999998 # should be 10.0 in the ideal world. p 10-f #=> 1.9539925233402755e-14 # the floating-point error. p(10.0.next_float-10) #=> 1.7763568394002505e-15 # 1 ulp (units in the last place). p((10-f)/(10.0.next_float-10)) #=> 11.0 # the error is 11 ulp. p((10-f)/(10*Float::EPSILON)) #=> 8.8 # approximation of the above. p "%a" % f #=> "0x1.3fffffffffff5p+3" # the last hex digit is 5. 16 - 5 = 11 ulp.
static VALUE flo_next_float(VALUE vx) { double x, y; x = NUM2DBL(vx); y = nextafter(x, INFINITY); return DBL2NUM(y); }
Returns the numerator. The result is machine dependent.
n = 0.3.numerator #=> 5404319552844595 d = 0.3.denominator #=> 18014398509481984 n.fdiv(d) #=> 0.3
static VALUE float_numerator(VALUE self) { double d = RFLOAT_VALUE(self); if (isinf(d) || isnan(d)) return self; return rb_call_super(0, 0); }
Returns 0 if the value is positive, pi otherwise.
static VALUE float_arg(VALUE self) { if (isnan(RFLOAT_VALUE(self))) return self; if (f_tpositive_p(self)) return INT2FIX(0); return rb_const_get(rb_mMath, id_PI); }
Returns true
if float
is greater than 0.
static VALUE flo_positive_p(VALUE num) { double f = RFLOAT_VALUE(num); return f > 0.0 ? Qtrue : Qfalse; }
Returns the previous representable floating-point number.
(-Float::MAX).prev_float and (-Float::INFINITY).prev_float is -Float::INFINITY.
Float::NAN.prev_float is Float::NAN
.
For example:
p 0.01.prev_float #=> 0.009999999999999998 p 1.0.prev_float #=> 0.9999999999999999 p 100.0.prev_float #=> 99.99999999999999 p 0.01 - 0.01.prev_float #=> 1.734723475976807e-18 p 1.0 - 1.0.prev_float #=> 1.1102230246251565e-16 p 100.0 - 100.0.prev_float #=> 1.4210854715202004e-14 f = 0.01; 20.times { printf "%-20a %s\n", f, f.to_s; f = f.prev_float } #=> 0x1.47ae147ae147bp-7 0.01 # 0x1.47ae147ae147ap-7 0.009999999999999998 # 0x1.47ae147ae1479p-7 0.009999999999999997 # 0x1.47ae147ae1478p-7 0.009999999999999995 # 0x1.47ae147ae1477p-7 0.009999999999999993 # 0x1.47ae147ae1476p-7 0.009999999999999992 # 0x1.47ae147ae1475p-7 0.00999999999999999 # 0x1.47ae147ae1474p-7 0.009999999999999988 # 0x1.47ae147ae1473p-7 0.009999999999999986 # 0x1.47ae147ae1472p-7 0.009999999999999985 # 0x1.47ae147ae1471p-7 0.009999999999999983 # 0x1.47ae147ae147p-7 0.009999999999999981 # 0x1.47ae147ae146fp-7 0.00999999999999998 # 0x1.47ae147ae146ep-7 0.009999999999999978 # 0x1.47ae147ae146dp-7 0.009999999999999976 # 0x1.47ae147ae146cp-7 0.009999999999999974 # 0x1.47ae147ae146bp-7 0.009999999999999972 # 0x1.47ae147ae146ap-7 0.00999999999999997 # 0x1.47ae147ae1469p-7 0.009999999999999969 # 0x1.47ae147ae1468p-7 0.009999999999999967
static VALUE flo_prev_float(VALUE vx) { double x, y; x = NUM2DBL(vx); y = nextafter(x, -INFINITY); return DBL2NUM(y); }
Returns float / numeric
, same as Float#/.
static VALUE flo_quo(VALUE x, VALUE y) { return rb_funcall(x, '/', 1, y); }
Returns a simpler approximation of the value (flt-|eps| <= result <= flt+|eps|). if the optional eps is not given, it will be chosen automatically.
0.3.rationalize #=> (3/10) 1.333.rationalize #=> (1333/1000) 1.333.rationalize(0.01) #=> (4/3)
See to_r.
static VALUE float_rationalize(int argc, VALUE *argv, VALUE self) { VALUE e; if (f_negative_p(self)) return f_negate(float_rationalize(argc, argv, f_abs(self))); rb_scan_args(argc, argv, "01", &e); if (argc != 0) { return rb_flt_rationalize_with_prec(self, e); } else { return rb_flt_rationalize(self); } }
Rounds float
to a given precision in decimal digits (default 0 digits).
Precision may be negative. Returns a floating point number when ndigits
is more than zero.
1.4.round #=> 1 1.5.round #=> 2 1.6.round #=> 2 (-1.5).round #=> -2 1.234567.round(2) #=> 1.23 1.234567.round(3) #=> 1.235 1.234567.round(4) #=> 1.2346 1.234567.round(5) #=> 1.23457 34567.89.round(-5) #=> 0 34567.89.round(-4) #=> 30000 34567.89.round(-3) #=> 35000 34567.89.round(-2) #=> 34600 34567.89.round(-1) #=> 34570 34567.89.round(0) #=> 34568 34567.89.round(1) #=> 34567.9 34567.89.round(2) #=> 34567.89 34567.89.round(3) #=> 34567.89
static VALUE flo_round(int argc, VALUE *argv, VALUE num) { VALUE nd; double number, f, x; int ndigits = 0; int binexp; enum {float_dig = DBL_DIG+2}; if (argc > 0 && rb_scan_args(argc, argv, "01", &nd) == 1) { ndigits = NUM2INT(nd); } if (ndigits < 0) { return int_round_0(flo_truncate(num), ndigits); } number = RFLOAT_VALUE(num); if (ndigits == 0) { return dbl2ival(number); } frexp(number, &binexp); /* Let `exp` be such that `number` is written as:"0.#{digits}e#{exp}", i.e. such that 10 ** (exp - 1) <= |number| < 10 ** exp Recall that up to float_dig digits can be needed to represent a double, so if ndigits + exp >= float_dig, the intermediate value (number * 10 ** ndigits) will be an integer and thus the result is the original number. If ndigits + exp <= 0, the result is 0 or "1e#{exp}", so if ndigits + exp < 0, the result is 0. We have: 2 ** (binexp-1) <= |number| < 2 ** binexp 10 ** ((binexp-1)/log_2(10)) <= |number| < 10 ** (binexp/log_2(10)) If binexp >= 0, and since log_2(10) = 3.322259: 10 ** (binexp/4 - 1) < |number| < 10 ** (binexp/3) floor(binexp/4) <= exp <= ceil(binexp/3) If binexp <= 0, swap the /4 and the /3 So if ndigits + floor(binexp/(4 or 3)) >= float_dig, the result is number If ndigits + ceil(binexp/(3 or 4)) < 0 the result is 0 */ if (isinf(number) || isnan(number) || (ndigits >= float_dig - (binexp > 0 ? binexp / 4 : binexp / 3 - 1))) { return num; } if (ndigits < - (binexp > 0 ? binexp / 3 + 1 : binexp / 4)) { return DBL2NUM(0); } f = pow(10, ndigits); x = round(number * f); if (x > 0) { if ((double)((x + 0.5) / f) <= number) x += 1; } else { if ((double)((x - 0.5) / f) >= number) x -= 1; } return DBL2NUM(x / f);} /* * call-seq: * float.to_i -> integer * float.to_int -> integer * float.truncate -> integer * * Returns the +float+ truncated to an Integer. * * Synonyms are #to_i, #to_int, and #truncate. */ static VALUE flo_truncate(VALUE num) { double f = RFLOAT_VALUE(num); long val; if (f > 0.0) f = floor(f); if (f < 0.0) f = ceil(f); if (!FIXABLE(f)) { return rb_dbl2big(f); } val = (long)f; return LONG2FIX(val); }
Convert flt
to a BigDecimal
and return it.
require 'bigdecimal' require 'bigdecimal/util' 0.5.to_d # => #<BigDecimal:1dc69e0,'0.5E0',9(18)>
# File ext/bigdecimal/lib/bigdecimal/util.rb, line 39 def to_d(precision=nil) BigDecimal(self, precision || Float::DIG) end
Since float
is already a float, returns self
.
static VALUE flo_to_f(VALUE num) { return num; }
Returns the value as a rational.
NOTE: 0.3.to_r isn't the same as '0.3'.to_r. The latter is equivalent to '3/10'.to_r, but the former isn't so.
2.0.to_r #=> (2/1) 2.5.to_r #=> (5/2) -0.75.to_r #=> (-3/4) 0.0.to_r #=> (0/1)
See rationalize.
static VALUE float_to_r(VALUE self) { VALUE f, n; float_decode_internal(self, &f, &n); #if FLT_RADIX == 2 { long ln = FIX2LONG(n); if (ln == 0) return f_to_r(f); if (ln > 0) return f_to_r(f_lshift(f, n)); ln = -ln; return rb_rational_new2(f, f_lshift(ONE, INT2FIX(ln))); } #else return f_to_r(f_mul(f, f_expt(INT2FIX(FLT_RADIX), n))); #endif }
Returns a string containing a representation of self. As well as a fixed or exponential form of the float
, the call may return NaN
, Infinity
, and -Infinity
.
static VALUE flo_to_s(VALUE flt) { enum {decimal_mant = DBL_MANT_DIG-DBL_DIG}; enum {float_dig = DBL_DIG+1}; char buf[float_dig + (decimal_mant + CHAR_BIT - 1) / CHAR_BIT + 10]; double value = RFLOAT_VALUE(flt); VALUE s; char *p, *e; int sign, decpt, digs; if (isinf(value)) return rb_usascii_str_new2(value < 0 ? "-Infinity" : "Infinity"); else if (isnan(value)) return rb_usascii_str_new2("NaN"); p = ruby_dtoa(value, 0, 0, &decpt, &sign, &e); s = sign ? rb_usascii_str_new_cstr("-") : rb_usascii_str_new(0, 0); if ((digs = (int)(e - p)) >= (int)sizeof(buf)) digs = (int)sizeof(buf) - 1; memcpy(buf, p, digs); xfree(p); if (decpt > 0) { if (decpt < digs) { memmove(buf + decpt + 1, buf + decpt, digs - decpt); buf[decpt] = '.'; rb_str_cat(s, buf, digs + 1); } else if (decpt <= DBL_DIG) { long len; char *ptr; rb_str_cat(s, buf, digs); rb_str_resize(s, (len = RSTRING_LEN(s)) + decpt - digs + 2); ptr = RSTRING_PTR(s) + len; if (decpt > digs) { memset(ptr, '0', decpt - digs); ptr += decpt - digs; } memcpy(ptr, ".0", 2); } else { goto exp; } } else if (decpt > -4) { long len; char *ptr; rb_str_cat(s, "0.", 2); rb_str_resize(s, (len = RSTRING_LEN(s)) - decpt + digs); ptr = RSTRING_PTR(s); memset(ptr += len, '0', -decpt); memcpy(ptr -= decpt, buf, digs); } else { exp: if (digs > 1) { memmove(buf + 2, buf + 1, digs - 1); } else { buf[2] = '0'; digs++; } buf[1] = '.'; rb_str_cat(s, buf, digs + 1); rb_str_catf(s, "e%+03d", decpt - 1); } return s; }
Returns true
if float
is 0.0.
static VALUE flo_zero_p(VALUE num) { if (RFLOAT_VALUE(num) == 0.0) { return Qtrue; } return Qfalse; }